
Episodes

1. The Great Cheer Up Plan
13 Feb 2005 · 24 min
Ishishi and Noshishi come striding cheerfully down a sunny mountain path, but Zorori alone is somehow down in the dumps. No doubt he’s depressed that his castle still hasn’t materialized and no bride has turned up. Ishishi and Noshishi launch a grand operation to put the spring back in Zorori’s step.

2. The Mystery of the Giant Cave
20 Feb 2005 · 24 min
In the jungle, the gang meets an expedition party that came to dig treasure out of a cave up ahead. According to a memo they obtained, billions of yen in buried treasure sleeps inside, the gang is thrilled. They enter the cave to dig up the buried gold before the expedition gets there.

3. The Terrifying Treasure Hunt
27 Feb 2005 · 24 min
The gang reaches the cave rumored to hold a vast fortune ahead of the expedition, but the buried gold is nowhere to be found. Just then, they bump into the monster school teacher inside the cave. Struck by inspiration, Zorori devises a plan to borrow the monster’s power and extract the treasure’s whereabouts from the expedition…

4. The Mysterious Magical Girl
6 Mar 2005 · 24 min
Walking along a quiet country road, the gang encounters Nelly, a witch-in-training riding a flying broom. She’s searching for the “Grun Rod,” a rod that lets its wielder use any magic without studying. Zorori pretends to help Nelly while secretly plotting to get the Grun Rod for himself.

5. The 3 Heroes
13 Mar 2005 · 24 min
While searching for the Grun Rod, the gang gets hailed as heroes by townsfolk being tormented by a band of evil wizards. The people rejoice that heroes have arrived and throw a party. Zorori plans to slip out of town once he’s full, but just then, the wizard’s henchman appears!

6. The Wizard's Traps
20 Mar 2005 · 24 min
Noshishi falls into a ravine in a toilet trap rigged by the wizards. As Zorori moves to rescue him, the wizard Black Mantle and his henchmen Yagiishirou and Yagiikurou appear, and in his hand is the Grun Rod! Zorori vows to claim the Grun Rod, if only to save Noshishi.

7. The Magic Room
27 Mar 2005 · 24 min
The gang finally reaches the wizards’ hideout. Every room’s entrance is rigged so you can’t enter without solving a riddle. Zorori, Ishishi, and Nelly cooperate to crack the puzzles and push deeper inside, where a new enemy, Myarick, plus Princess Nyanko, await!

8. The Power of Magic
3 Apr 2005 · 24 min
The wizard Black Mantle is unmasked. Holding Nelly hostage, he tries to force Zorori to attach his prank inventions to the nearly complete pirate ship. Noshishi, thought lost in the ravine, pulls off the rescue, but The Black Mantle points a flamethrower at the gang: big pinch!

9. Let's Go to the Hot Springs
10 Apr 2005 · 24 min
The famous attraction of the Lion Ryokan Inn at Nyanyanko Hot Springs: a golden lion spouting hot-spring water from its mouth. Figuring he can soothe his travel fatigue AND score some treasure, Zorori happily heads over, and falls for Ranra, the innkeeper’s daughter, at first sight. Can Zorori steal the golden lion?!

10. The Detective Has Appeared
17 Apr 2005 · 24 min
The golden lion at the Lion Inn has been stolen by someone. Zorori, posing as a detective, begins hunting the true culprit. Remembering there’d been a crime notice signed “Zorori,” Ranra declares Zorori must be the thief. Will Zorori get framed?! Who really stole the golden lion?

11. Nelly's Mistake
24 Apr 2005 · 24 min
Traveling as usual, the gang reaches a fork in the road, where seedlings (futaba) begin appearing along the roadside, as if guiding them. Futaba reminds them of Nelly, who once turned Ishishi’s nose hair into seedlings with a magic misfire. Could something have happened to Nelly?

12. A Bunch of Riddles
1 May 2005 · 24 min
The giant chikuwa turns out to be the magic school’s teachers and students. The teachers try spells and potions to restore their true forms, but nothing works. Solving Najou Najou’s riddles one after another, the gang gathers ingredients for the restoration potion, can they turn everyone back?!

13. The Ramen King Appears
8 May 2005 · 24 min
Reading a ramen review penned by the Ramen King, Zorori heads to two rival ramen shops. He’d love to taste-compare them, but only has money for two servings. So Zorori hatches the idea of impersonating the Ramen King to eat for free.

14. It's hot! A Ramen Showdown
15 May 2005 · 24 min
After the uproar, both Tsurutsuru-ken and Kamekame-tei have lost all their customers. Desperate, Tsurutsuru-ken’s owner asks Zorori, still posing as the Ramen King, for ideas, and gets rotating ramen. Kamekame-tei’s owner counters with a ramen buffet. Finally, the grand reopening: the ramen showdown begins anew!

15. The Terrifying Popular Designer
22 May 2005 · 24 min
Arriving in Gorgeous Town, a wealthy desert city, Zorori declares himself a world-famous fashion designer and plots a fortune by convincing locals that his bizarre clothes are “the cutting edge of global fashion.” His first target: the town’s fashion leader, the mayor’s wife.

16. The Flap to the World Designer
29 May 2005 · 24 min
Now instantly famous as a world-class designer, Zorori receives a visit from Soleine, who saw his poster recruiting an exclusive model. Zorori falls for the aspiring top model at first sight, but at the boutique he meets Jean, Soleine’s childhood friend and a fashion designer himself.

17. The Great Carnival Plan
5 Jun 2005 · 24 min
After spending the night on a garbage heap, the starving gang is offered rice balls cooked in milk by the “Moo-Moo Girls,” nine cow sisters. The carnival they describe sounds like fun, so the gang decides to go check it out.

18. Keep Watch! Carnival Victory
12 Jun 2005 · 24 min
The gang scouts the float from Kamekame Town, the carnival’s perennial champion. Still under construction, it’s lavish again this year thanks to sponsor Duke Bururu. Zorori’s rivalry flares, his plan: build a float that wows the crowd, hype up the carnival, and pull off a bank heist behind the scenes.

19. The Terrifying Carnival
3 Jul 2005 · 24 min
Watching the gang hard at work, the townsfolk get fired up too. Float construction enters its final push. Meanwhile, inside the float, the gang quietly prepares for the bank heist. Can Yagiyagi Town, boosted by the Moo-Moo Girls’ song, take home the carnival crown?

20. The Magic Forest
10 Jul 2005 · 24 min
The Magic Forest Nelly leads them to has lost its color and gone monochrome. Then Roger, an agent of the Magic Kingdom’s intelligence bureau, arrives to investigate. According to Roger, the forest has been sealed, and the ingredients used for magic potions can no longer be gathered.

21. The Tail Walking Fishes
17 Jul 2005 · 24 min
Fish carrying armloads of mineral water walk right past the gang, upright, on their tails! Astonished, the gang follows them to a dried-up lake. It used to be a beautiful lake, is this anomaly also a side effect of the Magic Forest’s seal?

22. The Great Prankster Kids Plan
24 Jul 2005 · 24 min
Following Najou’s riddle, the gang arrives at Boo Boo Forest, where one of the Najou is sealed away. Roger also shows up to investigate. Eager to find Najou before Roger, they charge ahead, and promptly tumble into a pit trap rigged by a prankster kid.

23. Climb! Terrifying Mt. Tongari
31 Jul 2005 · 24 min
Zorori accidentally snaps Milly’s broom, so he and Milly visit Onji, the master broom-maker. Because of the forest seal, the trees used for broom materials have withered, and Onji set off for the treacherous Tongari Mountain to find more. The gang follows him up the peak.

24. The Cursed Valley
7 Aug 2005 · 24 min
The gang arrives at a kindergarten. In thanks for a school lunch, they look after the kids and help out. Meanwhile, Wallaby, scolded by his mother for fighting with a younger child, storms out of the kindergarten. Worried, Zorori heads down into the Cursed Valley to find him.

25. The Curse of the Haunted House
14 Aug 2005 · 24 min
In the forest, Zorori meets a little girl named Deary. When he tries to talk to her, she flees into a small house, from which comes a low, terrifying, monster-like voice!? The gang rushes inside to save the girl, but…

26. The Monsters Have Come
21 Aug 2005 · 24 min
The haunted house’s curse ends up swapping the gang’s voices too. Retreating to Deary’s house to regroup, Zorori decides to fight the curse with the help of the monster school crowd as reinforcements. Using each monster’s special ability, they bounce the curse back and push deeper into the manor.

27. Zorori Can Be Eaten
28 Aug 2005 · 24 min
The Great King Enma got chewed out by God for mistakenly dragging the gang into hell, and got demoted to “Great King Tonma.” Failing even the health check before the Enma exam, he gives up on getting his old job back, and decides to take revenge by eating Zorori instead.

28. The Great Escape from Tonma
4 Sept 2005 · 24 min
They think they’ve escaped Tonma’s body, only to land right back in his stomach. If going up won’t work, go down: Zorori boards the still-intact submarine and steers from stomach toward intestine. But the exit ahead is… the rear end. Go out that way and they’ll end up as Tonma’s poop!

29. The Dragon Farm Duel
11 Sept 2005 · 24 min
Arriving at the dragon farm, the gang finds the farmer (a dragon tamer) arguing with Roger. Because of the Najou sealing, the feed grass went bad, and the starving dragon ate Dapon’s medicine on its own. Zorori heads for the mountains to restore the dragon’s feed.

30. Zorori VS Gaon
18 Sept 2005 · 24 min
Convinced that the “Search Magic Book” holds the key to the whole case, Zorori heads to the magic school, where Gaon lies in wait, and a dad-joke showdown erupts. Figuring Zorori is hopeless, Nelly starts searching the school for the book with Ishishi and Noshishi.

31. Ishishi & Noshishi's 100 Close Calls
25 Sept 2005 · 24 min
Thinking Roger is the culprit, Zorori plants a transmitter on him and tails him. Ishishi and Noshishi wait with Najou for Zorori’s return, but the precious Najou Najou entrusted to them rolls out of the furoshiki cloth and tumbles into a ravine!

32. The Great Curry Panic
2 Oct 2005 · 24 min
The perpetually hungry gang dashes into a curry restaurant, packed with customers, yet nobody’s eating curry!? According to the owner, he can’t make curry because he has no ingredients. The gang heads for the jungle where he used to stock up.

33. The Mysterious Giant Good Luck Cat
9 Oct 2005 · 24 min
Duke Bururu and Koburu arrive to strike it rich in the Magic Kingdom, and they’re loaded with the magic herbs that should be nearly impossible to obtain since the forest was sealed. The gang tails the pair and launches an operation to uncover their source.

34. The Terrifying Farting Squirrel Adventure
16 Oct 2005 · 24 min
Pizza man Gattoune’s bike is stuck in front of a no-entry sign. If he doesn’t deliver within 30 minutes, the pizza goes free, and Gattoune gets fired. Detouring won’t get him there on time. Figuring it’ll be free anyway, the gang plots to just eat the pizza.

35. The Fated 8 Hours
23 Oct 2005 · 24 min
The gang rescues Snow, who’d fallen into a big hole in the forest. As thanks, she invites them home for lunch, an endless spread of mushroom dishes. Ishishi and Noshishi dig up a black lump and gobble it down thinking it’s a truffle, but it’s actually a poisonous mushroom called “Chottodake”!

36. Certain Death
30 Oct 2005 · 24 min
Matthew snatches the Andakoriya flower and flees, turns out his mother also ate a Chottodake mushroom, and he was hunting for the antidote flower too. Zorori gives Matthew the hard-won flower. Just then, Gorimaru and Sarumaru show up carrying an Andakoriya flower of their own.

37. The Terrifying Flower Monster
6 Nov 2005 · 24 min
The Najou hunt comes down to the very last one. Following the riddle’s answer to a vegetable field, the gang is stunned by what they see: a flower monster watering humans like vegetables and raising them in the soil. When they try to free the buried people, the monster retaliates with vegetable bombs!

38. Bridegroom Training
13 Nov 2005 · 24 min
Having freed all the colored Najou, the gang resumes their travels, when Arthur and Princess Elzie arrive by hot-air balloon. The couple is touring castles for their anniversary. To find a Zorori Castle to share with Milly, Zorori joins the castle tour.

39. Who's the Culprit!?
20 Nov 2005 · 24 min
Milly comes begging the gang for help: memories revived from Najou using a magic crystal revealed that the magic school’s principal is suspicious. Nelly tails the principal, who heads off somewhere. The gang goes to the magic school to dig up clues about where he went.

40. The Secret of Dapon's Pharmacy
27 Nov 2005 · 24 min
The culprit behind the Magic Forest sealing was Dapon the pharmacist. Unaware of this, Nelly sneaks into Dapon Pharmacy following the principal, and gets captured. To seal the forest once again, Dapon pressures Nelly to recite the spell one more time.

41. Rescue Nelly!
4 Dec 2005 · 24 min
To rescue the abducted Nelly, the gang storms the Dapon Building, a high-tech tower outfitted with the latest wizard-repelling system. Under heavy attack, they struggle, while Nelly, watching on the monitors, tries to persuade Dapon to call off the assault.

42. The Great Thief
11 Dec 2005 · 24 min
Gifted free museum tickets, the gang visits the Bururu-Buru Museum, built by none other than Duke Bururu. Inside, they find the great thief Guramo!? Guramo challenges Zorori to a contest: who can steal the world-famous painting “Monyalisa” first!

43. Pursue Guramo!
18 Dec 2005 · 24 min
Framed by Guramo for stealing the “Monyalisa,” Zorori heads to the Bururu-Buru Museum alongside the painters Guramo duped into forging famous works. To clear his name, and to prove that art dealer Mogli is really Guramo in disguise, catch Guramo!

44. Dapon's Great Revenge Plan
25 Dec 2005 · 24 min
Despite the intelligence bureau’s best efforts, Magic-Forest-sealer Dapon remains on the run. Then balloon bombs he launched appear in the sky over town, if they detonate up there, it’s disaster! Zorori heads for the secret base where Dapon controls the balloons.

45. Dapon's Meditation Hot Spring
8 Jan 2006 · 24 min
Soaking in a hot spring he found while fleeing, Dapon reflects on everything: he never became a wizard, but he worked hard to become a first-class pharmacist of magic potions, and then the forest-sealing incident… Resolved, Dapon reaches out to Zorori asking for advice.

46. Giant Monster Dapon
15 Jan 2006 · 24 min
Cornered by Roger and crew, Dapon gulps down his “emergency potion”, which makes his body gigantic. Roger launches magic attacks against the giant Dapon. Zorori, who’d believed Dapon was on his way to the Magic Intelligence Bureau to turn himself in, can’t accept what he’s seeing.

47. The Great Dapon Rescue Plan
22 Jan 2006 · 24 min
Meaning to lure Dapon to the plaza to spare the town, they instead lead him to a bottomless swamp. He sinks deeper under his own weight, the only way to save him is to brew a “shrinking potion” and restore his original form! The gang heads to the Magic Forest for ingredients.

48. The Terrifying Great Meteorite
29 Jan 2006 · 24 min
A giant meteorite is hurtling toward Earth! Before impact reduces the planet to smithereens, Ishishi and Noshishi, hoping at least for one full stomach, eat potatoes that turn out to be Dr. Buudel’s 8x-fart potatoes. Hearing this, Zorori hits on a brilliant idea that might just save the Earth.

49. "Search for the Fart Masters
5 Feb 2006 · 24 min
Combine Dr. Buudel’s 8x-fart potatoes with Zorori’s fart-multiplier invention, and Earth could be saved! But for that, they need three more “fart masters” capable of producing gas on par with the gang’s…

50. The Earth's Final Day
12 Feb 2006 · 24 min
At Dr. Buudel’s lab, final adjustments to the fart multiplier are underway, when seven fart masters arrive. “Earth is saved!” everyone cheers. But Freddy the kappa gets cold feet, terrified of failure. Can their fart power really blast the meteorite away?!

51. The Ghost Forest's Electric Eel
19 Feb 2006 · 24 min
In an eerie forest, the gang reunites with the monster school. This “Haunted Forest” is an oasis for monsters and ghosts alike, but the ghosts that should be around here are nowhere to be seen. Figuring the forest’s guardian, the electric eel, must know something, the gang goes searching.

52. Blow Down the Piglet's House!
26 Feb 2006 · 24 min
A sudden ferocious gust hits the gang in an open field. Following the wind, they find Leroux the wolf. Once humiliated by the three little pigs, Leroux has been training furiously every day to blow their houses down with his breath, his revenge.

53. Zorori Has Become a Child!?
5 Mar 2006 · 24 min
The gang discovers an amusement park. Inside, their bodies shrink and they turn into kids. There Zorori gets absorbed in play contests with a kid named Peyo. As the rivalry heats into a fight, the cute girl Cheju steps in to mediate.

54. No Smiling Allowed in Nikoniko Town
12 Mar 2006 · 24 min
The gang arrives at a gloomy restaurant where customers eat in dead silence. So naturally, Zorori fires off a dad joke while ordering, the customers crack up! Then a horde of cops bursts in: in this town, laughing, or making others laugh, gets you arrested!

55. Zorori and Cinderella
19 Mar 2006 · 24 min
On a bridge, the gang meets a crying Cinderella, she isn’t allowed to attend the ball at the castle. Her household’s rule: only someone who can handle housework like a proper adult may go. She’s worked desperately hard toward it, but…

56. The Prince of Fate
26 Mar 2006 · 24 min
Cinderella is thrilled she can attend the ball, which exists to choose the prince’s bride, and Cinderella happens to be in love with the prince. Zorori is deflated to learn this, but upon realizing Cinderella has never actually seen the prince’s face, he plots to swap places with the prince and marry her.

57. Pursuing the Super Baby
2 Apr 2006 · 24 min
While trying to nap in a field, an entire house comes lumbering toward them, pushed along by a baby named Sai Sai! Figuring he can sell the super-strong baby to a TV station and get rich as its manager, Zorori hatches a plan.

58. The Great Get a Princess Plan
9 Apr 2006 · 24 min
The gang spots a sign recruiting a groom for the princess. One look at Princess Daisy and Zorori falls in love, as usual. By morning, a crowd of suitor candidates has gathered, including Zorori and Pierre, who truly loves Daisy. Who will be chosen as her groom?

59. Zorori, the Devil King, and the Prince
16 Apr 2006 · 24 min
Having made it into the ranks of Daisy’s suitors, Zorori tries to outscore Duke Kabara, Pierre in disguise, at a picnic with the royal couple. But Pepero, who wants Pierre to win Daisy, fights back. Mid-picnic, Daisy is kidnapped by the Devil King!!

60. Rescue Princess Myan!
23 Apr 2006 · 24 min
At the arcade sits an old game machine about to be thrown out, the nostalgic game starring Princess Myan, its popularity stolen by newer titles and ignored by everyone. Indignant, Zorori clears the game and reunites with Princess Myan, who mourns the loss of her game’s fans.

61. Aryaps' Puppe
30 Apr 2006 · 24 min
At the foot of Mount Aryaps, the gang finds a sign reading “treasure ahead.” Something glitters near the snow-covered summit!? They set off climbing for treasure, but mountain weather turns on a dime, a blizzard hits. They build a kamakura snow hut to wait it out…

62. Showdown at Mt. Kachimake
7 May 2006 · 24 min
The gang falls into a pitfall prank. Watching them, Sato-chan the rabbit leads them to the diner she runs and treats them to a meal. According to Sato-chan, the pitfall is the work of Yama-chan the tanuki, known around these parts as the Prank King.

63. The Great Storm Escape
14 May 2006 · 24 min
Riding a hot-air balloon over a deep canyon, the gang is hit by a sudden violent storm! The balloon gets battered in the turbulence. Spotting an isolated patch of ground, Zorori brings them down, where an airship has also crash-landed, carrying Count Brook and his daughter Hinden.

64. Let's Get the Diamond!
21 May 2006 · 24 min
The gang arrives in a town that taxes absolutely everything: entering town, a growling stomach, even farting gets taxed. Out of food money entirely, they head to town hall to give Mayor Gamettsu, the man behind these laws, a piece of their mind.

65. Zorori Lost His Memory!?
28 May 2006 · 24 min
Zorori successfully steals the Turtle Diamond, but loses his memory while making his escape. Rescued by Wann of the monastery after collapsing by the river, he stays on to help out. Having completely forgotten about becoming the King of Pranks, Zorori works earnestly…

66. Showdown! Little Red Ridding Hood
4 Jun 2006 · 24 min
The gang reunites with Leroux the wolf. He lost a prank contest with Little Red Riding Hood’s crew and had his tail taken. Now he’s mid-hide-and-seek trying to win it back. With his powerful breath he sniffs out kid-goat after kid-goat, but the very last one, Little Red herself, just can’t be found.

67. Mecha Gaon Appears!
11 Jun 2006 · 24 min
Ishishi and Noshishi are fuming at a wanted poster of Zorori on the village board, their portraits don’t even resemble them, and their names aren’t listed! They whine about wanting to be famous like Zorori. Just then, a villager’s voice calls out to the two of them?!

68. Startlingly Surprised?! The Golf Tournament
25 Jun 2006 · 24 min
Zorori enters a golf tournament held on the ultimate course dreamed up by legendary golfer Arnold Balger. Hearing “an incredible prize awaits the winner,” there’s no way he’d sit this out. But a so-called ultimate course means outrageous gimmicks lurking on every hole!

69. The Great Zorori Circus
9 Jul 2006 · 24 min
Fleeing the police, the gang ducks into a circus tent and takes the stage in clown costumes. Freezing flames with the power of dad jokes gets them past the cops, and the ringmaster is so impressed he scouts them on the spot. Figuring it’s the perfect place to lie low, Zorori decides to join the circus.

70. The Terrifying Capsule Machine
16 Jul 2006 · 24 min
Yagizou and his companions travel the country helping people in need. A diner owner whose town suffers thanks to the weather-control device atop the mountain offers free meals in return for rescue. Figuring an attendant’s gig means a permanent free-meal ticket, Zorori promptly volunteers.

71. Destroying the Weather Machine
23 Jul 2006 · 24 min
With Gokkun’s crew sucked into the gacha-gacha, Zorori smoothly takes their place as Yagizou’s attendant. He’s thrilled about the free food, except Yagizou turns out to work people absurdly hard! So that’s why Gokkun warned him against becoming an attendant.

72. Puppe's Secret
30 Jul 2006 · 24 min
A fortune teller tells the gang that the legendary Prank King supposedly lives in the village beyond the mountain. They head for the tunnel that leads through, only to find a long queue! It’s the line for the comedy-judgment machine’s exam; fail it and you’re not getting through.

73. Showdown! The Legendary Prank King
6 Aug 2006 · 24 min
Deep in the forest they find a lone house, a flat facade like a stage set, its nameplate reading: “If you want to meet me, enter this house and pull a prank.” Who else but the Prank King would do this?! Challenged like that, there’s no backing down, Zorori dives right in.

74. Goodbye! Puppe
13 Aug 2006 · 24 min
Told that returning the Minus Electric Eel to its pond will earn them treasure, the gang heads back to the haunted forest. Only Puppe seems wistful, sensing that their journey together is nearing its end. Duke Bururu is also after the eel. Can Zorori protect the Electric Eel, and the forest itself?

75. Tracking the Prank King
20 Aug 2006 · 24 min
Unable to stand someone else calling himself the Prank King, Zorori resumes the hunt. Armed with a terrible sketch, he combs the port town but can’t turn up a single lead. Then shady men in black approach him: there’s someone who wants to meet Zorori.

76. Thank you Mr. Sankyu
27 Aug 2006 · 24 min
Zorori arrives in a country where failing the king’s quiz earns you a penalty game. Everyone used to struggle until the wit master Mr. Thank-You came to their rescue. Hearing the words “wit master,” Zorori’s rivalry flares. Just then, the king hands down a new quiz!

77. The Great Rescue Zorori Plan
3 Sept 2006 · 24 min
The gang sneaks into the museum to steal priceless artworks. Zorori reaches the treasure exhibition room, but the whole thing was a scheme Inu Taku set up to catch him! Captured by the flawless plan, Zorori is in custody, while escaped Ishishi and Noshishi mount a rescue mission.

78. The Close Call Runaway Locomotive
10 Sept 2006 · 24 min
To rescue Zorori from Inu Taku’s custody, Ishishi and Noshishi hire jack-of-all-trades Gorigo Fourteen and attack the police convoy. But Gorigo’s reckless attacks put Zorori in even greater danger! They manage to shake him off, but further crises await the train they’re riding!

79. Showdown! Kids VS Adults
17 Sept 2006 · 24 min
The town they arrive in is mid-feud between kids and grown-ups, all sparked when Akira’s father failed to praise the shed he built. Figuring an endless parent-child grudge match is bad news, Zorori proposes settling it with a kids-vs-adults showdown.

80. Zorori and Gaon's Terrifying 97 Matches
24 Sept 2006 · 24 min
Arriving in the game town of Besugarus, the gang learns of a super card battle with a castle as the grand prize, pumped! Gaon shows up too, rivalry blazing, and enters the tournament himself. Finally, the finals: the terrifying 97-card match with a castle on the line begins!

81. The Certain Kill Pranksters
1 Oct 2006 · 24 min
A prank professional who enacts pranks as revenge on his clients’ behalf, they call him the Deadly Prankster. Stumbling onto the scene of one of his jobs, Zorori concludes he must be the legendary Prank King and launches a manhunt, aiming to catch him red-handed mid-prank.

82. The Terrifying Marathon Rally
8 Oct 2006 · 24 min
Madame Sequoia, a millionaire who lives in a castle, has no heir, so a marathon is held to choose her adoptee. Winning means getting adopted, which means her castle becomes yours! Can Zorori beat the stacked field and take first place?!

83. Ishishi & Noshishi's Candy Hell
15 Oct 2006 · 24 min
Reunited with Malteinu, Ishishi and Noshishi hear about a strange building recently erected at the town’s edge. Everyone’s scared of it and has to take a long detour to reach the next town, a real nuisance. Suspecting the Prank King’s handiwork, Zorori begins his investigation.

84. Save Princess Elzie's Castle!
22 Oct 2006 · 24 min
Princess Elzie comes to the traveling gang: the Levanna Kingdom, where she and Arthur live, faces its greatest crisis since its founding, and she begs Zorori for help. A giant bulldozer known as “the monster” is smashing every building in its path straight toward the kingdom.

85. The Mysterious Magic Words are Honchara Konchara
29 Oct 2006 · 24 min
In the Tatanka village, shamans Inoru and Tayoru divine the whereabouts of lost things through the god’s oracles. The “god” revealed from behind the curtain is none other than… Puppe!? When Chief Nava asks them to find a groom for his daughter Coco, the oracle declares the match is Zorori.

86. Puppe is God?
5 Nov 2006 · 24 min
Meaning to expose Inoru and Tayoru’s fraud, Zorori somehow ends up cooperating to make the oracle come true. Believing the god’s word, Chief Nava starts arranging a wedding for Zorori and Coco. But Coco already has a sweetheart, Hawk of the Poponko tribe. He’s got to prove the shamans’ fraud, or else!

87. The Big Prize is a Terrifying Premonition!?
12 Nov 2006 · 24 min
The gang gets called over by Ruby, a beautiful fortune teller, outside her parlor. Her reading: one misfortune after another will strike Zorori!? To escape this storm of bad luck, he must obtain something that shines in seven colors. And then misfortune rains down on Zorori exactly as foretold!

88. Greetings! Mysterious Alien!
19 Nov 2006 · 24 min
Solving the riddle written on a signboard reveals, a challenge letter addressed to Zorori!? And it was a trap set by aliens!! The aliens abduct Zorori and haul him to their planet to feed him to the space animals called Gogerovech. Is Zorori about to become alien-animal chow?!

89. Eh! Zorori's Little Sister?
26 Nov 2006 · 24 min
Zorori has gone and lost his sedge hat and clothes somewhere. As he frets, a washbasin containing clothes, a hat, and a belly band luckily floats downriver. While he’s changing into them, a voice calls him “big brother”!? The voice belongs to Momo, apparently mistaking Zorori for Tega, her brother who ran away from home.

90. Surprise! The Great Kick the Can Plan
3 Dec 2006 · 24 min
Looking for shelter from the rain in the forest, the gang finds a mountain hut, but the path to it is riddled with traps! Treasure must be hidden in there for sure! …but there’s no treasure, only an old man named Noda, who’s been playing kick-the-can for 50 years straight.

91. Look! A Super Hero
10 Dec 2006 · 24 min
The Bremens witness Zorori take down a petty thief and beg to become his apprentices. These four, Robert, Inoopy, Nekonya, and Toricci, dreamed of being heroes since they were kids. Unenthusiastic at first, Zorori gets a bright idea: turn them into heroes, sell the merchandise, get rich

92. The Princess' Ghost
17 Dec 2006 · 24 min
A sign offers a free castle, men only, so Zorori arrives at the old castle. It’s a haunted castle inhabited by ghost retainers! They beg him to dig up the coffin of Princess Reina, whom they accidentally dropped into a ravine 300 years ago. Dig it up, they say, and they’ll welcome him as king and hand over the castle.

93. An Alien is Santa Claus
24 Dec 2006 · 24 min
Spotting Santa in town, Zorori tails him, determined to score presents this year. When Santa detours into the forest to change into his suit, the clothes he left there are gone!? Santa declares Zorori the thief. But the real culprit who made off with the Santa suit was someone else entirely.

94. The Great Gift of the New Year's First Smile Plan
7 Jan 2007 · 24 min
Another year, no New Year’s gift money, a gloomy air hangs over the gang. Then Pepero shows up with a moneymaking scheme: there’s a contest awarding a prize to whoever can make a legendary veteran actor laugh. Can Zorori win and claim the prize?!

95. The Out of Control Robot Maid
14 Jan 2007 · 24 min
A downpour washes out the bridge, stranding the gang, so they hole up in a nearby vacant house until it’s fixed. Inside sits a single abandoned robot. When Zorori flips its switch, the robot whirs to life and introduces itself as Meiko, a maid robot whose mission is caring for her master.

96. The Prank King and the Mysterious Castle
21 Jan 2007 · 24 min
At last, the gang reaches the castle where the legendary Prank King lives, and it’s a castle floating in the sky above a pond!? Remembering the house that hid the Minus Electric Eel, they calmly discover a secret passage leading inside. But this is the legendary Prank King they’re up against, getting anywhere near the castle won’t be easy.

97. The Final Decisive Battle! The Legendary Prank King
28 Jan 2007 · 24 min
The Minus Electric Eel used as a power generator, the amusement park that turned adults into children, the comedy-judgment machine in the tunnel, the giant bulldozer that attacked the Levanna Kingdom, and even Meiko the maid, every last bit of it was the Prank King’s doing! Enraged, Zorori challenges the Prank King to an invention showdown!
Kaiketsu Zorori Majime ni Fumajime: Kaiketsu Zorori: quick answers
How many episodes are in Kaiketsu Zorori Majime ni Fumajime: Kaiketsu Zorori?
Majime ni Fumajime: Kaiketsu Zorori of Kaiketsu Zorori has 97 episodes, about 39 hours in total.
When did Kaiketsu Zorori Majime ni Fumajime: Kaiketsu Zorori come out?
Majime ni Fumajime: Kaiketsu Zorori premiered on 13 Feb 2005.