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Masahiro Sakurai on Creating Games

2022

2022 · 55 episodes · 3h 15m in all

Episodes

  1. 1

    1. About This Channel

    24 Aug 2022 · 7 min

  2. 2

    2. Masahiro Sakurai's Creative Works

    24 Aug 2022 · 2 min

  3. 3

    3. Stop for Big Moments! [Design Specifics]

    24 Aug 2022 · 4 min

  4. 4

    4. Kirby's Dream Land [Game Concepts]]

    25 Aug 2022 · 5 min

  5. 5

    5. Frame Rates [Planning & Game Design]

    26 Aug 2022 · 4 min

  6. 6

    6. Risk and Reward [Game Essence]

    29 Aug 2022 · 10 min

  7. 7

    7. Game Development Isn't a Game [Work Ethic]

    31 Aug 2022 · 4 min

  8. 8

    8. Down with Lag! [Grab Bag]

    2 Sept 2022 · 5 min

  9. 9

    9. Squeeze and Release [Game Essence]

    4 Sept 2022 · 2 min

  10. 10

    10. Draw the Light, Not the Asset [Graphics]

    7 Sept 2022 · 3 min

  11. 11

    11. Kirby's Adventure [Game Concepts]

    9 Sept 2022 · 5 min

  12. 12

    12. Presentations Are All About Speed! [Work Ethic]

    12 Sept 2022 · 1 min

  13. 13

    13. Game Awards [Grab Bag]

    15 Sept 2022 · 3 min

  14. 14

    14. Assigning Animations [Animation]

    18 Sept 2022 · 4 min

  15. 15

    15. Game Essence in Role-Playing Games [Game Essence]

    21 Sept 2022 · 2 min

  16. 16

    16. Make It "Pop" [Effects]

    23 Sept 2022 · 2 min

  17. 17

    17. Just Let Them Play! [Planning & Game Design]

    26 Sept 2022 · 2 min

  18. 18

    18. Clarity vs. Style [UI]

    28 Sept 2022 · 3 min

  19. 19

    19. Giving "Weight" to Buttons [Design Specifics]

    30 Sept 2022 · 2 min

  20. 20

    20. Kirby Super Star [Game Concepts]

    3 Oct 2022 · 7 min

  21. 21

    21. Try Telling That to the Player [Work Ethic]

    5 Oct 2022 · 2 min

  22. 22

    22. Name Files Logically [Programming & Tech]

    7 Oct 2022 · 4 min

  23. 23

    23. Keeping Rewards in Sight [Planning & Game Design]

    10 Oct 2022 · 2 min

  24. 24

    24. Exercise While You Game! [Grab Bag]

    12 Oct 2022 · 2 min

  25. 25

    25. Make the Tempo Match the Game [Audio]

    14 Oct 2022 · 2 min

  26. 26

    26. Fun Beyond Game Essence [Game Essence]

    17 Oct 2022 · 6 min

  27. 27

    27. Super Smash Bros. [Game Concepts]

    20 Oct 2022 · 8 min

  28. 28

    28. Too Much is Just Right [Animation]

    24 Oct 2022 · 2 min

  29. 29

    29. Spec Changes [Work Ethic]

    26 Oct 2022 · 4 min

  30. 30

    30. Emphasize Objects with Collision [Graphics]

    28 Oct 2022 · 2 min

  31. 31

    31. The Price of Games [Grab Bag]

    31 Oct 2022 · 2 min

  32. 32

    32. Strike a Balance with Sound Effects [Audio]

    2 Nov 2022 · 4 min

  33. 33

    33. Text Size [UI]

    4 Nov 2022 · 3 min

  34. 34

    34. Making a Living Making Games [Planning & Game Design]

    7 Nov 2022 · 3 min

  35. 35

    35. Let Your Characters Shine [Effects]

    9 Nov 2022 · 2 min

  36. 36

    36. Breaking Down Attack Animations [Animation]

    11 Nov 2022 · 3 min

  37. 37

    37. Jump Physics [Design Specifics]

    14 Nov 2022 · 4 min

  38. 38

    38. Writing Game Proposals [Work Ethic]

    16 Nov 2022 · 2 min

  39. 39

    39. My Feline Friend, Fukurashi [Grab Bag]

    18 Nov 2022 · 2 min

  40. 40

    40. Super Smash Bros. Melee [Game Concepts]

    21 Nov 2022 · 4 min

  41. 41

    41. The Fiend's Cauldron [Game Essence]

    23 Nov 2022 · 4 min

  42. 42

    42. A Small Window Into the World [Planning & Game Design]

    25 Nov 2022 · 3 min

  43. 43

    43. Sharing Info Within a Team [Team Management]

    28 Nov 2022 · 3 min

  44. 44

    44. Distinguishing Between Major and Minor Elements [Graphics]

    30 Nov 2022 · 2 min

  45. 45

    45. That Was Then, This Is Now [Grab Bag]

    2 Dec 2022 · 3 min

  46. 46

    46. Making Your Game Easy to Tune [Programming & Tech]

    6 Dec 2022 · 4 min

  47. 47

    47. Eight Hit Stop Techniques [Design Specifics]

    9 Dec 2022 · 5 min

  48. 48

    48. Let Players Cheat the System [Game Essence]

    12 Dec 2022 · 2 min

  49. 49

    49. Making Lead-ins Instant and Impactful [Animation]

    14 Dec 2022 · 2 min

  50. 50

    50. Jobs in Game Development [Team Management]

    16 Dec 2022 · 7 min

  51. 51

    51. The Potential of One Button [Planning & Game Design]

    20 Dec 2022 · 2 min

  52. 52

    52. Prep Your Proposals Hot and Fast [Work Ethic]

    23 Dec 2022 · 2 min

  53. 53

    53. Sora Ltd. [Grab Bag]

    25 Dec 2022 · 3 min

  54. 54

    54. Listen in Various Environments [Audio]

    28 Dec 2022 · 2 min

  55. 55

    55. Modern Quality of Life Features [UI]

    30 Dec 2022 · 11 min

Masahiro Sakurai on Creating Games 2022: quick answers

How many episodes are in Masahiro Sakurai on Creating Games 2022?

2022 of Masahiro Sakurai on Creating Games has 55 episodes, about 3 hours in total.

When did Masahiro Sakurai on Creating Games 2022 come out?

2022 premiered on 24 Aug 2022.

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